CritHire is an AI recruiting agent built for gaming studios. It sources candidates, evaluates portfolios, understands engine-specific skills, and runs your hiring pipeline autonomously. No recruiters. No waiting.
Find Candidates Now →Traditional recruiters charge premium fees but can't distinguish between a Unity gameplay engineer and an Unreal lighting artist. AI platforms treat gaming like any other industry. Neither works.
CritHire understands the language of game development. Not keywords on a resume, but real signals that predict great hires.
Scans ArtStation, GitHub, LinkedIn, and gaming communities to find candidates who match your exact stack and culture.
Evaluates demo reels, shipped titles, and code samples. Understands the difference between a concept artist and a 3D environment artist.
Knows Unity vs Unreal vs proprietary engines. Matches candidates to your tech stack, not just job title keywords.
Manages outreach, scheduling, and candidate communication. Your hiring pipeline runs while you focus on shipping games.
Goes beyond skills. Analyzes communication style, team fit signals, and work preferences to predict culture alignment.
Recruiting doesn't stop at 5pm. CritHire monitors talent markets 24/7, surfacing candidates the moment they become available.
CritHire exists because finding game dev talent shouldn't be the hardest boss fight your studio faces.
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